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Any idea on how to use Overlay Object Class in Editor
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tipforeveryone Offline
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Post: #1
Any idea on how to use Overlay Object Class in Editor
I dont find any instruction about how to use this Object Class in Object Parameter in any document or how to activate it, please give some clues smile

https://i.gyazo.com/280af7575389c419ee8f...0beae5.png

I expect it will work like decal placement, but not sure
01-23-2024 03:11 AM
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Esenthel Offline
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Post: #2
RE: Any idea on how to use Overlay Object Class in Editor
Yes it should work like a decal, it's best used as a flat surface, like a flat quad to be placed somewhere on other flat surfaces.
01-23-2024 02:44 PM
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tipforeveryone Offline
Bronze Supporter

Post: #3
RE: Any idea on how to use Overlay Object Class in Editor
But how can I setup one? It is a bit tricky to setup a cone light point light (creating Object Class > display as Point light) but there is no option like that for overlay, there is no example btw
(This post was last modified: 01-23-2024 02:59 PM by tipforeveryone.)
01-23-2024 02:58 PM
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tipforeveryone Offline
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Post: #4
RE: Any idea on how to use Overlay Object Class in Editor
https://i.gyazo.com/dc7cfeea90f3b58e2e7e...a03a0d.png

There is no difference between choosing Terrain Class and Overlay Class for this wall damage plane, that why I feel so confused, which is advantage of choosing Overlay than Terrain when the result is the same ?

Or there is no "In editor" Overlay object ? if so, is Overlay Class in editor useless ?
(This post was last modified: 01-24-2024 04:23 AM by tipforeveryone.)
01-24-2024 03:51 AM
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Esenthel Offline
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Post: #5
RE: Any idea on how to use Overlay Object Class in Editor
Overlay supports decals with smooth alpha blending
01-25-2024 04:19 PM
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