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shadowSoft() does not work anymore
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tipforeveryone Offline
Bronze Supporter

Post: #1
shadowSoft() does not work anymore
I am trying Titan Engine Source build, but D.shadowSoft() has no effect at all. Whatever value I put in. Is there something changed about this function in source build ?
03-07-2024 09:57 AM
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Esenthel Offline
Administrator

Post: #2
RE: shadowSoft() does not work anymore
It works fine. Please try again.
03-07-2024 11:22 AM
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tipforeveryone Offline
Bronze Supporter

Post: #3
RE: shadowSoft() does not work anymore
I dont think so, let see these images,

first one is my game on current stable titan engine version, that is soft shadow I expect
https://i.gyazo.com/57b870d5f9d821e3c3a8...6e674a.png

and this one is on source build engine version
https://i.gyazo.com/4c150389706a4bc995a7...ddcadb.png

both use D.shadowJitter(true) and D.shadowSoft(5). Both version have identical code.
The second one seems only be appied jitter, not shadowsoft, because I can see those "gird shadow" around thicker shadow area.

In source build version, wherever I put D.shadowSoft(5), nothing changes
(This post was last modified: 03-07-2024 12:26 PM by tipforeveryone.)
03-07-2024 12:18 PM
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Esenthel Offline
Administrator

Post: #4
RE: shadowSoft() does not work anymore
I will check when I'm back home in 1-2 days. However please make sure you ran all steps in engine builder :
Compile engine
Copy headers
Copy engine pak
Compiler editor
03-07-2024 12:25 PM
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tipforeveryone Offline
Bronze Supporter

Post: #5
RE: shadowSoft() does not work anymore
Yes, I double check all checkboxes in Engine Builder, everything is checked as default, and I just click do "selected"
03-07-2024 12:49 PM
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Esenthel Offline
Administrator

Post: #6
RE: shadowSoft() does not work anymore
Hello,
I came back,
Checked in Editor and in my Game, however I don't have this problem.
03-09-2024 03:51 AM
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