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September 2025
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Esenthel Offline
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Post: #1
September 2025
Updated Esenthel Source:
-IMPORTANT: changed memory layout of Ball, BallM, BallD, now 'pos' is at the start, followed by 'r' radius. If you're saving/loading ball using File f; f<<ball; please replace code with f<<ball.r<<ball.pos; for compatibility
-unified codes for Sweep, CutsSweep functions and added a few more variations of them
-optimized DistPointLine, DistLineLine functions
-added new Dist2LineLine functions
-optimized Dist2 Edge Tri functions
-renamed "fromMul*"-> "setMul*", "fromDiv*"-> "setDiv*"
-optimized Vec Edge Ball Capsule * / Matrix operators
-optimized Frustum edge tests
-optimized animating characters
-optimized matrix multiplication and division
-Plane classes can now be transformed by matrixes
-added a lot of Cuts Dist2 Dist function variations
09-05-2025 12:55 PM
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Esenthel Offline
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Post: #2
RE: September 2025
Updated Esenthel Source:
-fixed outline not working with multi-sampling
09-07-2025 05:10 AM
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Esenthel Offline
Administrator

Post: #3
RE: September 2025
Updated Esenthel Source:
-optimized some camera matrix related codes
-'Break' will no longer exit application when debugger not present on Windows
09-11-2025 02:16 PM
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