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Rain
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Seba Offline
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Post: #1
Rain
So i want to make rain in my game so i have questions.
How you will make rain using particle or mesh perhaps something else?
How you will create rain using camera or no?
Can i detect collisions between particle and objects?

I create box above the player and create particle falling down from the box. When player move i move the particle. I have done somthing like that. What is your opinion about adding rain in Esenthel?
11-01-2009 09:40 PM
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Sarora Offline
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Post: #2
RE: Rain
This would be a sweet addition to the engine (from Torque3D)

http://vimeo.com/2814500

Since im a pro license holder for Torque3D, i wonder if i can transfer the shaders ect over to this engine hmmm pfft

Sys: Intel Quad @3.4 Ghz, ATI HD 5770 OC Ed (pri), NVIDIA 8800 Ultra (PhysX), 4 Gig Ram, 3.8 TB total HDD.
11-01-2009 10:00 PM
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Seba Offline
Member

Post: #3
RE: Rain
I like to have basic system of rain. But if there is a possibility to make something advance whay not. Here video from Nvidia site:

http://developer.download.nvidia.com/SDK...c/Rain.wmv

I like to now how i have to start this.
11-01-2009 10:09 PM
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Sarora Offline
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Post: #4
RE: Rain
Yeah that nvidia one is uber nice, but, its DX10, im unsure since it uses specific DX10 SDK features to render, if it would run very fast on a DX9 engine smile

Sys: Intel Quad @3.4 Ghz, ATI HD 5770 OC Ed (pri), NVIDIA 8800 Ultra (PhysX), 4 Gig Ram, 3.8 TB total HDD.
(This post was last modified: 11-01-2009 10:20 PM by Sarora.)
11-01-2009 10:17 PM
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