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Exporting poses from Mesh Editor
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Kevin Offline
Member

Post: #1
Exporting poses from Mesh Editor
Hi,
I would like to add some dead bodies to my scene.
I would appreciate a feature to export special poses, which are set by transforming the bones of a body like when creating animations.
So basically I'm looking for a feature, to export one pose in the animation editor to a .mesh file.
Or is it already implemented in some other way?

regards,
Kevin
12-13-2009 10:24 PM
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Esenthel Offline
Administrator

Post: #2
RE: Exporting poses from Mesh Editor
you can do it by menu\animation\transform\mesh & skel by animation
and then save the mesh
12-13-2009 11:05 PM
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Kevin Offline
Member

Post: #3
RE: Exporting poses from Mesh Editor
(12-13-2009 11:05 PM)Esenthel Wrote:  you can do it by menu\animation\transform\mesh & skel by animation
and then save the mesh

cool, thanks wink
12-14-2009 04:20 PM
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