Masterxilo
Member
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World editor problems in latest release
For some reason, terrain sections/"heightmaps" that are further away turn bright:
And I see everything blurred/distorted in Fpp mode...
Can these things be fixed? What's the cause? Does anyone else experience that?
Thanks in advance.
System: Windows 7 Ultimate 64 bit, Q6600 2.4 GHZ, 4GB RAM, nVidia GeForce 260 GTX 896 MB DDR3
Visit my site: hurricane-eye.webs.com
And read my blog: hurricane-eyeent.blogspot.com
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04-04-2010 03:11 AM |
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Esenthel
Administrator
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RE: World editor problems in latest release
thanks, I'll fix this soon
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04-04-2010 05:07 AM |
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Masterxilo
Member
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RE: World editor problems in latest release
OK, thanks.
Btw. I think bug/effect 1 (birght<->dark) has something to do with the detail map: It happens only with the brick mat, not with the grass and it doesn't happen anymore if I remove the brick material's detail map...
System: Windows 7 Ultimate 64 bit, Q6600 2.4 GHZ, 4GB RAM, nVidia GeForce 260 GTX 896 MB DDR3
Visit my site: hurricane-eye.webs.com
And read my blog: hurricane-eyeent.blogspot.com
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04-04-2010 02:34 PM |
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Masterxilo
Member
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RE: World editor problems in latest release
Bug 2 has been fixed (ty), what about 1?
System: Windows 7 Ultimate 64 bit, Q6600 2.4 GHZ, 4GB RAM, nVidia GeForce 260 GTX 896 MB DDR3
Visit my site: hurricane-eye.webs.com
And read my blog: hurricane-eyeent.blogspot.com
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04-07-2010 10:07 PM |
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Esenthel
Administrator
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RE: World editor problems in latest release
only lod #1 has detail textures enabled,
2 and more don't
(performance reasons)
typically this shouldn't be visible in a real-game scenario
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04-07-2010 11:36 PM |
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Masterxilo
Member
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RE: World editor problems in latest release
Hmm.
Would there be a way to at least make them fade out smoothly?
System: Windows 7 Ultimate 64 bit, Q6600 2.4 GHZ, 4GB RAM, nVidia GeForce 260 GTX 896 MB DDR3
Visit my site: hurricane-eye.webs.com
And read my blog: hurricane-eyeent.blogspot.com
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04-07-2010 11:57 PM |
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