Qbound
Member
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Objectplacement inside of the terrain
Hi all,
i tried to create a cave in the WE. I got promising results but one thing is a big problem.
When i create the objects and doing the conversion with the ME then i always create a physics object.
When using those objects ontop of the terrain everything is fine, but if i want to place them inside the terrain or a little bit above i ran into those problems.
Is there a smal checkbox i missed so far? I think that it should be possible to not take the height from the terrain but use the physics / collision of the object?
here are some screenshots. The corridor changes its height with the terrain height.
cu
Oliver
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06-06-2010 03:33 PM |
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Qbound
Member
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RE: Objectplacement inside of the terrain
Hi,
got it. just a small thing in the menue settings...
cu
Oliver
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06-06-2010 05:34 PM |
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