lovee
Member
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hi, help please! how to use custom shader in Mesh Editor?
hi, friends help please!
my steps:
1.In "\Data\Enum\material_user_type.enum.h" file i added "MUT_mycustom01" in enum.
2.In "\Data\Shader" i created file MUT_mycustom01.cpp.
3.In Mesh Editor -> Material Edit i set
Tech -> Default
Shader -> MUS_CUSTOM
Type -> MUT_mycustom01
but in Mesh Editor the custom shader don't work
please give a little tips!
thank you very much!
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07-17-2010 07:42 PM |
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Esenthel
Administrator
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RE: hi, help please! how to use custom shader in Mesh Editor?
Hi, Mesh Editor doesn't use custom shaders.
There you can only set enums, basing on which you can select the shader in your own codes.
Previewing custom shaders in World Editor is available in Professional license.
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07-19-2010 12:08 PM |
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