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Manual destructible objects.
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menajev Offline
Bronze Supporter

Post: #1
Manual destructible objects.
Any way to manually make destructible object parts, e.g. from mesh part? (I mean if there is a way to decide how should model be destroyed instead of random cuts)

Do you plan even less terrain resolution? It have quite huge affect on fps.
08-05-2010 03:27 PM
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Esenthel Offline
Administrator

Post: #2
RE: Manual destructible objects.
destructible objects are just actors + joints with breakable option, so you can build your own destructible classes which use on ready Mesh parts

you can set heightmap resolution, and also combine it with heightmap\mesh quality\quarter
08-05-2010 04:58 PM
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menajev Offline
Bronze Supporter

Post: #3
RE: Manual destructible objects.
I know I can set heightmap resolution but I'm asking if you plan adding smaller resolution (for now 32 is the smallest).
08-06-2010 08:06 AM
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Esenthel Offline
Administrator

Post: #4
RE: Manual destructible objects.
I don't think so, isn't 32 with quarter quality small enough? That gives you effectively resolution of 8.
08-06-2010 10:01 AM
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