BrunoMTSousa
Member
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Cel shading parameters
Hello
I'm playing with the edgedetection, and it seems the shading uses some kind of image filter (sobel perhaps?)
I'm having a little problem problem with some meshes that aren't very smooth where the lines seems quite small.
Is there anything possible for me to do to increase the line size on the edge detection algo? Right now it includes FINE and FAT (which I'm using) but still no luck.
You can check for yourself if you use edge detection with obj/vehicles/tank/0.mesh for example, it will exhibit a similar issue.
Cheers
Bruno
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01-12-2011 04:13 PM |
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Esenthel
Administrator
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RE: Cel shading parameters
light shading is done basing on the cel shade light palette image, can be set in Renderer. parameter
but as for edge size, it cant be changed at the moment
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01-13-2011 10:27 AM |
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ineffable
Member
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RE: Cel shading parameters
Has there been any changes to this since 2.0?
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04-03-2013 12:07 AM |
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Esenthel
Administrator
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RE: Cel shading parameters
Hi, do you mean change for edge size? No, I haven't changed anything related to that.
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04-04-2013 01:05 PM |
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