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Sixense TrueMotion
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baphomeh Offline
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Post: #1
Sixense TrueMotion
I am very interested in the Sixense TrueMotion (http://www.sixense.com) and was wondering if there are any plans to support it/ If not, would we be able to integrate it into Esenthel using the standard Indie license?
(This post was last modified: 02-09-2011 05:36 PM by baphomeh.)
02-09-2011 05:35 PM
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Esenthel Offline
Administrator

Post: #2
RE: Sixense TrueMotion
I don't think there should be any problem adding this manually.
02-09-2011 08:45 PM
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Psycke Offline
Member

Post: #3
RE: Sixense TrueMotion
Huh, it looks that Sixense is just emulating X and Y coordinates of mouse on screen. So, if your game is mouse compatible, then it is sixense compatible too. For those sixense buttons, you probably can control those as gamepad/joystick buttons. Shouldn't really be that hard to integrate it for yourself.
02-11-2011 05:22 PM
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baphomeh Offline
Member

Post: #4
RE: Sixense TrueMotion
sweet thx
02-11-2011 05:35 PM
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Dandruff Offline
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Post: #5
RE: Sixense TrueMotion
Cool product
02-12-2011 02:46 AM
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runewake2 Offline
Member

Post: #6
RE: Sixense TrueMotion
Yeah. This looks cool. Might get one if they catch on.
02-12-2011 03:53 AM
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baphomeh Offline
Member

Post: #7
RE: Sixense TrueMotion
i figure we, as developers, have the freedom to help it catch on.. its not like a guitar controller, ya know? i dont feel bad if a project im working on requires a little extra
02-12-2011 04:01 AM
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runewake2 Offline
Member

Post: #8
RE: Sixense TrueMotion
Good luck adding this. If you do make sure you add how you did it here or on the wiki so myself and others can follow. From the videos though it doesn't look like you need anything special anyway. It's just a way to play with the mouse, granted the Katana was different but...
02-12-2011 05:32 AM
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