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Visual Studio - how to start with EE
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Truelegend Offline
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Post: #1
Visual Studio - how to start with EE
Hello, iv got my comp now. and i want to start coding my game smile. So i copied libs and headers into my vs folders. But how i can make new project.

-Console project or Windows Project?

Can anyone explain?
04-09-2011 09:41 PM
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Tottel Offline
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Post: #2
RE: Visual Studio - how to start with EE
You can start by opening tutorials.sln in the 'source' folder of Esenthel. smile

If you then just begin with start.cpp, you can use that as a template. Although I would recommend going through all of the tutorials (just remove start.cpp from solution explorer and add other .cpps from the source folder).
04-09-2011 09:53 PM
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Chris Offline
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Post: #3
RE: Visual Studio - how to start with EE
Yep, as Tottel said, or here's a more spoon-fed guide:

Start by opening "EsenthelEngineSDK > Tutorials > Tutorials VS 20XX.sln"
Then click Debug > Start Without Debugging

You should see a blue compiled game saying "This is the First Tutorial" .. etc
After this, on the left, Right-Click "Source > 00 - Start.cpp > Exclude From Project"
Right Click "Source" > Add > Existing Item

..navigate to "Source > Advanced > 4. Demos... > Game Basics > 16 - Camera Modes"... Then Debug > Start Without Debugging

Now you can modify the C++, or merge some of the tutorials to get started with your game. When you're familiar with what to do, you can follow the documentation:

Documentation.chm > Beginner's Guide > Programming Game Mechanics > Creating New Project (but I don't recommend you do this until you've compiled EVERY Tutorial). Although you need a liscense for the shader.

P.S What computer did you buy? grin
04-09-2011 09:54 PM
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Truelegend Offline
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Post: #4
RE: Visual Studio - how to start with EE
I done what you said and :(
Code:
1>00 - Start.cpp
1>d:\esenthelenginesdk\tutorials\source\00 - start.cpp(3) : fatal error C1083: Cannot open include file: '../../../../../data/enum/_enums.h': No such file or directory
1>Build log was saved at "file://d:\EsenthelEngineSDK\Tutorials\Debug DX10+\BuildLog.htm"
1>Tutorials - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
04-09-2011 10:03 PM
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Chris Offline
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Post: #5
RE: Visual Studio - how to start with EE
Re-run Autoupdate.exe, click the option to remove additional files, and make sure you set your visual studio path. (This should clean up your installation and auto-copy the libs etc, assuming you've already done so once).

Then try again.
04-09-2011 10:06 PM
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rndbit Offline
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Post: #6
RE: Visual Studio - how to start with EE
not to be discouraging, but it is not the best idea to start making a game while you have no idea what you are doing at all.
04-10-2011 07:34 AM
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Truelegend Offline
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Post: #7
RE: Visual Studio - how to start with EE
It was my mistake. I forgotted to include _enums.h

Now is working well smile
04-10-2011 07:41 AM
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Dynad Offline
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Post: #8
RE: Visual Studio - how to start with EE
If you have programmed C++ for 2 years like you said in the other topic then this is kinda awkward don't you agree Truelegend?

There is always evil somewhere, you just have to look for it properly.
04-10-2011 07:57 AM
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Dandruff Offline
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Post: #9
RE: Visual Studio - how to start with EE
Aha.. Dynad grin
04-11-2011 12:10 AM
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