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Physic Movement.
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Esenthel Offline
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Post: #16
RE: Physic Movement.
Please provide exact steps how to modify the tutorial (11) so it wont work properly.
Provide: modified world, modified sources.
06-03-2011 12:17 PM
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rndbit Offline
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Post: #17
RE: Physic Movement.
ground .create(Box(15,1,15,Vec(0,-2,0)),0); <-- a static mesh, load world instead so char would walk on terrain, not static mesh.
06-03-2011 05:56 PM
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Esenthel Offline
Administrator

Post: #18
RE: Physic Movement.
I need full code
06-09-2011 10:59 AM
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Salival Offline
Member

Post: #19
RE: Physic Movement.
I found the problem. When I overide your methods Chr (updateController) to do nothing, then it works without problems, Not sure why.
(This post was last modified: 06-10-2011 01:51 PM by Salival.)
06-10-2011 12:10 PM
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Esenthel Offline
Administrator

Post: #20
RE: Physic Movement.
probably because updateController updates controller, and then you update it once again manually? so it's updated twicer per frame
06-13-2011 11:34 AM
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Salival Offline
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Post: #21
RE: Physic Movement.
Yes that was the problem, I thought I could update manually but it is now resolved.
06-13-2011 12:18 PM
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