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Autoupdate Relative Paths
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fatcoder Offline
Member

Post: #1
Autoupdate Relative Paths
Esenthel, can you please allow the Autoupdate tool to except relative paths. For example, ..\EsenthelEngineSDK\ for the EsenthelEngineSDK Path. With absolute paths, if you move the parent folder, then the paths break.
07-15-2011 11:55 AM
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runewake2 Offline
Member

Post: #2
RE: Autoupdate Relative Paths
I like this idea.
07-16-2011 07:50 AM
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Esenthel Offline
Administrator

Post: #3
RE: Autoupdate Relative Paths
will work in next release
07-23-2011 01:05 PM
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fatcoder Offline
Member

Post: #4
RE: Autoupdate Relative Paths
I just tested this out and it works perfect with the EsenthelEngineSDK Path, however it doesn't appear to work with the Game Data Path. I get the following message.

"The Path to your custom Game Data folder
has not been specified.
Please don't forget to copy the "engine.pak" file.

My Autoupdate tool is located in C:\EE\EsenthelEngineSDK\Tools

My EsenthelEngineSDKPath is C:\EE\EsenthelEngineSDK\
I have shortend it to ..\..\EsenthelEngineSDK\
This works!

My Game Data Path is C:\EE\Game\Data\
I have shortend it to ..\..\Game\Data\
This does not work!

However I have noticed that setting ..\..\Game\Data\ as the path for the Editor works correctly. So it just seems to be the Autoupdate tool that has a problem.
08-02-2011 02:00 AM
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Esenthel Offline
Administrator

Post: #5
RE: Autoupdate Relative Paths
will work in next SDK
08-03-2011 01:16 PM
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