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OBJ_DESTRUCTIBLE is not destroyed
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Babulesnik Offline
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Post: #1
OBJ_DESTRUCTIBLE is not destroyed
I use a wall taken from Esenthel SDK.When I push the machine appear only once cracks and restores


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09-23-2011 11:11 PM
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aceio76 Offline
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Post: #2
RE: OBJ_DESTRUCTIBLE is not destroyed
I am being serious when I say this, you need to hit it harder. The fact that you see cracks mean its a destructible.

Edit: I have not seen a destructible get restored, is this a custom code?

www.thinkplaystudios.com
(This post was last modified: 09-24-2011 12:13 AM by aceio76.)
09-24-2011 12:12 AM
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Dandruff Offline
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Post: #3
RE: OBJ_DESTRUCTIBLE is not destroyed
By restored, i think he means that the pieces move back to their original places after getting nudged by the tank.

See if there's a method somewhere to tweak the limit of the hinges to break at a lower threshold.
09-24-2011 02:29 AM
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kulesz Offline
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Post: #4
RE: OBJ_DESTRUCTIBLE is not destroyed
There's a method (or something else) to setup the limit, at which the objects breaks. I just don't remember where wink
09-24-2011 09:47 AM
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Babulesnik Offline
Member

Post: #5
RE: OBJ_DESTRUCTIBLE is not destroyed
The problem is that I can not break the wall. All pieces linked together. At maximum speed only appear cracked and a wall falls.
09-28-2011 10:10 PM
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Harry Offline
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Post: #6
RE: OBJ_DESTRUCTIBLE is not destroyed
Do you extend Game::Destructible class? Did you change there something in joints?
09-28-2011 10:29 PM
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Babulesnik Offline
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Post: #7
RE: OBJ_DESTRUCTIBLE is not destroyed
(09-28-2011 10:29 PM)Harry Wrote:  Do you extend Game::Destructible class? Did you change there something in joints?

No I have not changed in the joints.
09-29-2011 06:23 PM
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