Harry
Member
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Importing models to Blender
Hello,
Does anybody knows in which format I can import models with bones and animations to Blender from 3ds Max or .psa/.psk format? Tried with .dae and .x but I dodn't get anything.
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03-22-2012 02:06 PM |
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Harry
Member
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RE: Importing models to Blender
I found a solution. Maybe someone will need this:
1. Download and install OpenCollada in 3ds max (the same as Esenthel supports).
2. Export your models and animations (with the same settings as in Esenthel Documentation).
3. Use default COLLADA importer in Blender (2.62). There I had a huge problem because I had parser error when importing (parser error : Input is not proper UTF-8, indicate encoding). The solution is to open .dae file in text editor and change it's coding to UTF-8 and then save changes.
4. After that the file should properly be imported with all meshes, materials, bones and animations.
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03-26-2012 10:36 PM |
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