DNS
Member
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Align object to grid
I create object like this
Game::World.objCreate(*objPoint, Matrix(objPoint->scale(), phys_hit.plane.pos ));
how to align it to grid?
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07-19-2012 03:40 PM |
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AndrewBGS
Member
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RE: Align object to grid
What I did was create it on a vector with integer coordinates.
Here's my code:
int i,j; .........
Game.World.objCreate(*flat, Matrix(flat->scale3(), Vec(j, 0, i)));
However, SOMETIMES, it doesn't seem to work. And I would like to ask someone more experienced WHY??? The world coordinates don't change now, do they? Sometimes when I place my block at those integer coordinates it gets "shifted" half a meter from the correct position, and results in lots of other glitches in my game.
Why would this happen?
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09-04-2013 08:44 AM |
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