aceio76
Silver Supporter
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Texture scroll speed on the water shader
Is there a way to control the texture scrolling on the "River" waterclass, two different rivers run at different speeds?
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09-08-2012 10:03 PM |
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Esenthel
Administrator
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RE: Texture scroll speed on the water shader
Hello,
this is not yet available (this is in roadmap under "greater control over different water surface velocities")
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09-09-2012 08:53 PM |
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aceio76
Silver Supporter
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RE: Texture scroll speed on the water shader
Thanks Esenthel.
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09-09-2012 11:05 PM |
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Shatterstar
Member
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RE: Texture scroll speed on the water shader
I hope this on top of the list for new things to come to esenthel. Different water surface velocities would be another great feature that would set this game engine appart from other engines. As more and more games get published using Esenthel, alot of game developers and hardcore game players will take notice of such features.
And it would only help build a good reputation for this engine. In my opinion, this is a must have in the near future for development.
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09-23-2012 04:47 PM |
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