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Bones not showing when importing
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fatcoder Offline
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Post: #1
Bones not showing when importing
I've attached a zip containing an FBX file. When importing it into the model editor (1.0), the bone in the skeleton doesn't show up. It says there is 1 bone in the skeleton, but I can't see it. It should be on the side of the box mesh. I've only noticed this problem recently.


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.zip  test.zip (Size: 4.09 KB / Downloads: 3)
11-22-2012 04:52 AM
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cmontiel Offline
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Post: #2
RE: Bones not showing when importing
[Image: Untitled_1.jpg]

You must scale it.

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(This post was last modified: 11-22-2012 04:10 PM by cmontiel.)
11-22-2012 05:21 AM
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fatcoder Offline
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Post: #3
RE: Bones not showing when importing
Hmmm... something is not right though. If I add a second bone to the 3ds max file and export with a second bone, then both bones show up correctly. No need for any scaling. But when I delete the second bone and leave just that one, then it does this strange scaling disappearing trick.
11-22-2012 08:04 AM
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