About Store Forum Documentation Contact
Donations:
227$/mo



Post Reply 
Problem with physics body
Author Message
Seba Offline
Member

Post: #1
Problem with physics body
I update today my project and after that when i have physics box and scale object up the body is in wrong place.
Screen from game:
[Image: errorphysxee.png]
The same error is in world edytor in play mode but in normal mode bodys are in corret place.
Setup in model edytor:
[Image: errorphysxeeedytor.png]

When physics body i created from mesh it works correct. Also when scale doesn't change it works fine. When I add default box that close mesh inside it works also.
Version 1.0;
05-11-2013 10:40 PM
Find all posts by this user Quote this message in a reply
krokodilcapa Offline
Member

Post: #2
RE: Problem with physics body
Try to center mesh (Ctrl+Shift+C) in Model Editor, then set the physics body again, because maybe your pivot is isn't right place in your mesh.
05-12-2013 09:42 AM
Find all posts by this user Quote this message in a reply
Seba Offline
Member

Post: #3
RE: Problem with physics body
I checked that solution but I still have an error. Thanks for hint.
(This post was last modified: 05-12-2013 12:03 PM by Seba.)
05-12-2013 12:02 PM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #4
RE: Problem with physics body
Hello,

this is probably related to the same issue here http://www.esenthel.com/community/showth...p?tid=6357 which will work ok in next release.
05-12-2013 05:02 PM
Find all posts by this user Quote this message in a reply
Seba Offline
Member

Post: #5
RE: Problem with physics body
Ok I will wait for new version. Thanks for answer.
05-12-2013 06:10 PM
Find all posts by this user Quote this message in a reply
Post Reply