Harton
Member
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Option terrain_only in Decal doesn't work
I created new object of Decal and set variable terrain_only to true but decal was rendering on all objects and terrain. Could you check it? Thanks!
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08-18-2013 10:49 AM |
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Esenthel
Administrator
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RE: Option terrain_only in Decal doesn't work
Hi,
Can you check Game Basics/Pathfinding tutorial from EE 2.0?
It has a decal which affects terrain+rocks, but no the player character.
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08-20-2013 04:15 AM |
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Harton
Member
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RE: Option terrain_only in Decal doesn't work
I checked it. But I understand this option otherwise. Option terrain_only is related with object access in object template but in our game we have a lot of objects with access set to terrain and we want draw decal only on terrain mesh, not on objects with terrain access. It is possible to do it?
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08-20-2013 09:35 PM |
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Esenthel
Administrator
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RE: Option terrain_only in Decal doesn't work
Hi!
The objects will be treated as terrain, and Decals will be drawn on them, if you don't want that, you need to not make them as terrain.
Thanks
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08-21-2013 05:32 AM |
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Harton
Member
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RE: Option terrain_only in Decal doesn't work
How to optimize? Because in our game, 90% of the objects have access - Terrain. If we change access to Custom- Static, performance will be the same?
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08-21-2013 08:40 AM |
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