Ok, I've found the DEL issue, I'll fix it for next release.
this is a sample raw C++ code to be put straight into an empty NetBeans project
Code:
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xresource.h>
#include <X11/Xlocale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char ** argv)
{
int screen_num, width, height;
unsigned long background, border;
Window win;
XEvent ev;
Display *dpy;
XIM im;
XIC ic;
char *failed_arg;
XIMStyles *styles;
XIMStyle xim_requested_style;
/* First connect to the display server, as specified in the DISPLAY
environment variable. */
if (setlocale(LC_ALL, "") == NULL) {
return 9;
}
if (!XSupportsLocale()) {
return 10;
}
if (XSetLocaleModifiers("") == NULL) {
return 11;
}
dpy = XOpenDisplay(NULL);
if (!dpy) {
fprintf(stderr, "unable to connect to display");
return 7;
}
/* these are macros that pull useful data out of the display object */
/* we use these bits of info enough to want them in their own variables */
screen_num = DefaultScreen(dpy);
background = BlackPixel(dpy, screen_num);
border = WhitePixel(dpy, screen_num);
width = 400; /* start with a small window */
height = 200;
win = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), /* display, parent */
0,0, /* x, y: the window manager will place the window elsewhere */
width, height, /* width, height */
2, border, /* border width & colour, unless you have a window manager */
background); /* background colour */
/* tell the display server what kind of events we would like to see */
XSelectInput(dpy, win, ButtonPressMask|StructureNotifyMask|KeyPressMask|KeyReleaseMask|KeymapStateMask);
/* okay, put the window on the screen, please */
XMapWindow(dpy, win);
im = XOpenIM(dpy, NULL, NULL, NULL);
if (im == NULL) {
fputs("Could not open input method\n", stdout);
return 2;
}
failed_arg = XGetIMValues(im, XNQueryInputStyle, &styles, NULL);
if (failed_arg != NULL) {
fputs("XIM Can't get styles\n", stdout);
return 3;
}
int i;
for (i = 0; i < styles->count_styles; i++) {
printf("style %d\n", styles->supported_styles[i]);
}
ic = XCreateIC(im, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNClientWindow, win, NULL);
if (ic == NULL) {
printf("Could not open IC\n");
return 4;
}
XSetICFocus(ic);
/* as each event that we asked about occurs, we respond. In this
* case we note if the window's shape changed, and exit if a button
* is pressed inside the window */
while(1) {
XNextEvent(dpy, &ev);
if (XFilterEvent(&ev, win))continue;
switch(ev.type){
case KeymapNotify:
XRefreshKeyboardMapping(&ev.xmapping);
break;
case KeyPress:
{
int count = 0;
KeySym keysym = 0;
char buf[20];
Status status = 0;
count = Xutf8LookupString(ic, (XKeyPressedEvent*)&ev, buf, 20, &keysym, &status);
printf("count: %d\n", count);
if (status==XBufferOverflow)
printf("BufferOverflow\n");
if (count)
printf("buffer: %s\n", buf);
if (status == XLookupKeySym || status == XLookupBoth) {
printf("status: %d\n", status);
}
printf("pressed KEY: %d\n", keysym);
}
break;
case KeyRelease:
{
int count = 0;
KeySym keysym = 0;
char buf[20];
Status status = 0;
count = XLookupString((XKeyEvent*)&ev, buf, 20, &keysym, NULL);
if (count)
printf("in release buffer: %s\n", buf);
printf("released KEY: %d\n", keysym);
}
break;
case ConfigureNotify:
if (width != ev.xconfigure.width
|| height != ev.xconfigure.height) {
width = ev.xconfigure.width;
height = ev.xconfigure.height;
printf("Size changed to: %d by %d", width, height);
}
break;
case ButtonPress:
XCloseDisplay(dpy);
return 0;
}
fflush(stdout);
}
}
I've been testing it and trying to modify, to make dead keys work and produce accented characters but can't.