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Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
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Esenthel Offline
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Post: #1
Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Just playing around:
http://esenthel.com/site/webgl_test/Project.html

Don't know if anything will come out of it yet, needs a lot more testing.

The sad news is that Internet Explorer's WebGL support is still poor and it won't compile the shaders.
So you need to use Chrome/Firefox for now.

Otherwise I think it's cool. smile
03-04-2014 07:52 AM
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Ozmodian Offline
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Post: #2
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Nice, pretty cool. Love when you play with new things. Does not work very well for me in chrome unless i go full screen.

As always, keep up the good work.
03-04-2014 08:01 AM
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Pixel Perfect Offline
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Post: #3
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Impressive ... shame about the lack of IE support though!
03-04-2014 10:54 AM
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MrPi Offline
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Post: #4
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Very cool. Browser support for Esenthel would be great.
Maybe test Safari on Mac, as well?

Edit: On Mozilla when selecting "Resize canvas" and go fullscreen, the mouse doesn't work anymore.
(This post was last modified: 03-04-2014 11:13 AM by MrPi.)
03-04-2014 11:11 AM
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TheElk Offline
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Post: #5
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
This would be a great feature. We use another program for web GL and flash games and let me tell you if you added this feature you would bring in even more people.

Just my 2 cents.
03-04-2014 11:45 AM
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Eric Offline
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Post: #6
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
(03-04-2014 11:11 AM)MrPi Wrote:  Very cool. Browser support for Esenthel would be great.

That would be awesome!

Regards,
Eric 'Eri' Przychocki
ourgames.eu
03-04-2014 01:57 PM
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aceio76 Offline
Silver Supporter

Post: #7
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Yea yea yea!!!! So the previous engine I was using allowed porting your game to a browser. If Esenthel does this, that's one more thing in common to what I was working with!

Very cool Esenthel.
03-04-2014 02:52 PM
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rstralberg Offline
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Post: #8
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Veeery nice indeed grin
03-04-2014 03:31 PM
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xzessmedia Offline
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Post: #9
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
wow esenthel with browser support would be really awesome! thumbs up!!
03-05-2014 12:21 AM
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Zervox Offline
Silver Supporter

Post: #10
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
This does seem very interesting smile, and not that I think many people really would miss IE from the get-go in most cases(most people are advised to use other alternatives constantly anyways)
03-05-2014 09:37 AM
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Esenthel Offline
Administrator

Post: #11
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
I've updated the demo from the 1st post to some better 3d graphics (still WIP, need to add glow support, and on FireFox for some reason I don't have bloom, will need to investigate).
You may need to clear your browser cache if the data doesn't load.
03-07-2014 10:25 AM
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Tottel Offline
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Post: #12
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Hmm, I just get a black/white canvas in both Opera and Chrome (latest versions). Both in fullscreen and normal mode.
03-07-2014 12:24 PM
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Pixel Perfect Offline
Member

Post: #13
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Working fine here in Chrome on my PC at work ... very nice!
03-07-2014 01:23 PM
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TheElk Offline
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Post: #14
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Chrome not working on mine says Could not create canvas: Web page was not allowed to create a WebGL context.,:(
Can't create OpenGL Rendering Context.

Mozilla works fine.


TheElk
03-07-2014 01:27 PM
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Zervox Offline
Silver Supporter

Post: #15
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Works fine on Opera here(latest stable).
03-07-2014 02:19 PM
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