Houge
Member
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Draw shadow with opacity
Hi!
Mesh can be awesomly drawn with opacity using
Code:
void Mesh::drawBlend(C AnimatedSkeleton &anim_skel, C Vec4 *color)
Can you please add Vec4 *color to drawShadow too?
Because if we draw a semi-transparent mesh (with alpha 128), full color shadow looks bad, it aldo needs the same amount of opacity.
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02-06-2015 06:53 AM |
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Houge
Member
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RE: Draw shadow with opacity
No luck?
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03-02-2015 05:42 AM |
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Esenthel
Administrator
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RE: Draw shadow with opacity
Hi!
Shadows work in a different way, that would require adding lots of new functionality to the shadow map system, adding new render target, new shaders, etc. it's not that simple
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03-02-2015 11:15 PM |
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