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[FIXED] after latest update draw3D broken
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Houge Offline
Silver Supporter

Post: #1
[FIXED] after latest update draw3D broken
Hi!

I just updated EE (seems like got updates from feb 25) and now Image.draw3D doesn't work.

You can check it very fast, i tested it in 14 - Game Basics => 09 - Custom Parameters tutorial.

Just replace the following code in Draw() function
Code:
REPA(Items)
   {
      Item  &item  =Items[i];                // get i-th Items
      Vec2   screen=PosToScreen(item.pos()); // convert world position to screen position
      D.text(screen, item.name);             // draw item's name
   }

with the following one:
Code:
REPA(Items)
   {
      Item  &item  =Items[i];                // get i-th Items
      SetMatrix(item.matrix());
      Images(UID(1194910096, 1331950171, 278997914, 2918364784))->draw3D(WHITE, 2, 0, NULL);
   }

P.S. UID is for Moon image in Tutorials.

UPD: DX9 has a bug, DX10+ works fine.
(This post was last modified: 02-28-2015 11:45 PM by Houge.)
02-28-2015 11:02 AM
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Esenthel Offline
Administrator

Post: #2
RE: [BUG] after latest update draw3D broken
Thank you, I'm checking this now.
02-28-2015 10:52 PM
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Esenthel Offline
Administrator

Post: #3
RE: [BUG] after latest update draw3D broken
Thank you for reporting the issue!
The fix is now available in the source, and I'm uploading Windows Binaries right now.
02-28-2015 11:01 PM
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Houge Offline
Silver Supporter

Post: #4
RE: [BUG] after latest update draw3D broken
Thank you for your fast response!
I'll wait for the binaries smile

UPD:
That works now!
Thank you for your awesome support!
(This post was last modified: 02-28-2015 11:46 PM by Houge.)
02-28-2015 11:07 PM
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