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default characters jumping when runnins physics
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andrake Offline
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Post: #1
default characters jumping when runnins physics
Hi
if i use default ctrl.actor to my character - then when my character jumping when he run - then:

he accelereated to right when firstly touching ground after jumping - i think it phisically not approved , or shape material is very hard - but it wrong simulate real character behaviour.

there is some workaround? for disable accelerating when chr landing
05-27-2015 08:59 AM
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