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July 2015
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Esenthel Offline

Post: #1
July 2015
Released Esenthel for Windows, Mac, Linux, Android, iOS and Web:
-IMPORTANT: DEBUG WINDOWS MAC LINUX ANDROID IOS WEB DESKTOP MOBILE APPLE X64 macros are now always defined to either 1 or 0, thanks to which you can use them directly in codes without using the preprocessor, however you need to adjust your existing codes, for example from "#ifdef WINDOWS" to "#if WINDOWS", from "#ifndef WINDOWS" to "#if !WINDOWS", from "defined WINDOWS" to "WINDOWS"
-added support for IPv6
-added support for Steam Cloud File API
-changed parameter order for Thread.create (you should get a compiler warning if you're calling this method so that you can adjust the order)
-Thread.create no longer accepts parameters for sleeping
-new function 'GetComputerName'
-Mac now supports Command+Tab when apps are in fullscreen
-Mac now supports 'WindowAlpha' function
-fixed an issue on Mac if an app was started in fullscreen mode, then it was toggled back to windowed mode, however its title bar was underneath the system menu bar
-fixed an issue when double clicking Window title bar on Mac didn't maximize the window
-Log and LogN functions will now display the text additionally in Mac output window in Xcode
-Gui objects will now no longer be highlighted on Mac if there's another Application Window covering the App where the mouse cursor is located
-Code Editor improvements (such as a fix when a variable had a default value specified which included the '?' operator, or fix when a class member had a default value set which included preprocessor commands in between)
-Download class will now handle redirects with spaces properly
-Updated Esenthel Store Asset Downloading on the Server side to workaround PHP Processes limit
-added a new option from the project list menu, to compare multiple projects, this works by comparing all elements in selected projects, and listing only those which have different values
-added new Editor Network Interface method for getting/setting animations
07-27-2015 01:14 AM
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Esenthel Offline

Post: #2
RE: July 2015
Updated Esenthel Source:
-added support for PostgreSQL (thanks to Houge for contributing to the source code)
07-29-2015 06:31 AM
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