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Virtual/OnScreen Gamepad
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para Offline
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Post: #1
Virtual/OnScreen Gamepad
Is it possible to utilize the DPad/APad/Zoom/etc OnScreen controls from the Esenthel editor? (Took a stab at the Viewport4 class, code compiled but failed to load the mesh for the 'orientation cube')... If not, does anyone have any code to share?

I'll probably develop my own system, but right now I'm just looking for a quick way to strap some touch controls on top of some prototypes I'm trying to port/develop for android.. (finally got a smartphone, yay!)
08-16-2015 10:59 AM
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Esenthel Offline
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Post: #2
RE: Virtual/OnScreen Gamepad
I think that the orientation cube files are included in the "Bin/Editor.pak"

I really recommend using your own classes though.

Source License owners can see it here:
https://github.com/Esenthel/EsenthelEngi...wport4.cpp
08-16-2015 11:43 PM
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