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OpenGL ES 3.0
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Esenthel Offline
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Post: #1
OpenGL ES 3.0
OpenGL ES 3.0 coming soon, including Deferred Renderer, Shadows, AO, Motion Blur, Depth of Field, etc. for Mobile Devices.

However you need to have a really powerful device to support the effects at playable framerate.

I recommend using D.density(0.5)


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08-11-2017 04:08 AM
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