Otolone
Member
|
Object Mesh Not Following Skeleton
Hi there!
Since I updated EE,I noticed that the mesh of my object does not follow the skeletal animations(the bones are seen to move) in the animation editor.When I reload the animation and change key frames the animation freezes completely.
Also when I check DX9 and build, the mesh follows the bones when playing the application but the animation freezes when I build with DX11.
I think my laptop is old:
Windows 7 Professional 64 bit
Processor : Pentium Dual Core CPU T4300 2.10GHz.
Can I fix this problem without buying a new laptop?
Thanks in advance.
|
|
05-23-2018 05:00 PM |
|