After a long time I felt I want to play with Esenthel and migrate old project created on old Esenthel 1.0 to the latest Esenthel version. I was able to adapt the code to the new API but then I faced problem with World.
Is there any possibility to migrate/import old World to the latest EE?
(This post was last modified: 01-10-2020 09:39 PM by Harry.)
After that the project was imported but when I'm trying to open world or object, editor fails with an error attached. I had to disable assert to see objects but this is just a workaround.
Can you help me a bit with last issue? It looks like imported project impacts on Editor's camera cube rendering.
EDIT: Other non-imported projects seems to be impacted too on custom-built Editor. I can't use Editor from the binary version as message about usin newer version of tool shows.
EDIT2: I recompiled Editor and Engine once again and it seems to work now.
(This post was last modified: 01-11-2020 08:52 PM by Harry.)
I found one feature from old Editor is missing. I can't nest/embed sub-objects by drag and drop another object. Is there an OOTB replacement of it in latest version? Or should I use some custom solution like custom ID parameters.
Also:
You can make a parameter, set type to "Element ID" then you can drag any kind of element to that parameter (even multiple elements to one parameter).