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Bugged Deferred/Burley shading
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Ioannis Offline
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Post: #1
Bugged Deferred/Burley shading
I moved the project over to my desktop yesterday running a GTX2070Ti and all came up with this weird shading. Switching to forward rendering or a diffuse mode other than Burley and the issue would go away. I have the latest Nvidia drivers Direct X runtime etc.

P.S. Not sure how to scale down the attached img. Been quite a while since I last used a forum.


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(This post was last modified: 04-27-2020 10:59 AM by Ioannis.)
04-27-2020 10:51 AM
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Esenthel Offline
Administrator

Post: #2
RE: Bugged Deferred/Burley shading
Thanks for posting, it looks like this is the same problem as here:
https://esenthel.com/forum/showthread.ph...5#pid56835

Can you please try these steps as described here?
https://esenthel.com/forum/showthread.ph...4#pid57254
04-27-2020 11:55 AM
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Ioannis Offline
Member

Post: #3
RE: Bugged Deferred/Burley shading
Thanks, I'll try it out asap and update the post here.

Update:
Yeap, building from source worked as expected. All good! Thanks!
(This post was last modified: 05-31-2020 07:44 AM by Ioannis.)
04-27-2020 07:13 PM
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Esenthel Offline
Administrator

Post: #4
RE: Bugged Deferred/Burley shading
Can anyone affected by this problem tell me if the problem occurs in the
"Apps\12 - Rendering\01 - Rendering" tutorial, from the default Editor Tutorials?
I want to submit the report to Nvidia, but I must know if the problem can be seen there.
01-30-2021 11:06 AM
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Esenthel Offline
Administrator

Post: #5
RE: Bugged Deferred/Burley shading
You can voice your support for resolving this issue at: https://forums.developer.nvidia.com/t/gr...ies/167283
02-01-2021 09:39 AM
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