About Store Forum Documentation Contact



Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: How long you are programming in C++?
Post: RE: How long you are programming in C++?

4 years to me
McTomas Offtopic 31 23,834 04-11-2011, 01:37 AM
  Thread: Header Browser Tool
Post: RE: Header Browser Tool

A good addition to the header browser is the byew type of the Gui Object. For example, when I pass over the Combo Box, it shows an image of default comboBox to be drawn, like this http://unity3d.com/s...
McTomas News 35 33,141 01-17-2011, 06:07 PM
  Thread: Merry Xmas!
Post: RE: Merry Xmas!

Merry Xmas everyone :D
McTomas Offtopic 14 9,693 12-24-2010, 08:45 PM
  Thread: Pre purchase questions
Post: RE: Pre purchase questions

3) If you're going to use MySQL (a very good free database system), use the MySQL connector, very easy to integrate. http://www.mysql.com/products/connector/
McTomas Support 6 5,859 12-23-2010, 01:12 PM
  Thread: December updates
Post: RE: December updates

Nice video. Just noticed that the information in the devmasters about Esenthel Engine is outdated. Probably you you should update with the last greatest features added :D
McTomas Offtopic 52 37,984 12-17-2010, 07:57 AM
  Thread: December updates
Post: RE: December updates

(12-16-2010 12:09 PM)Esenthel Wrote:  And after that, adding the visual scripts support with some new game object classes - my goal is to make more things controllable/programmable from the edit...
McTomas Offtopic 52 37,984 12-16-2010, 09:51 PM
  Thread: December updates
Post: RE: December updates

What improvements are you still thinking to had to the new Editor?
McTomas Offtopic 52 37,984 12-16-2010, 01:57 AM
  Thread: Installer
Post: RE: Installer

Well I thing simplicity and automatization is always good and an MSI Installer is not hard to create. But yeah the installation now is pretty straight forward so I think that this not a priority.
McTomas Feature Requests 11 8,990 12-08-2010, 02:24 AM
  Thread: StimmyGames MMO
Post: RE: StimmyGames MMO

It's starting to look better and better :D
McTomas Showcase 40 34,410 12-05-2010, 10:55 AM
  Thread: Help with the installation on visual studio 2010
Post: RE: Help with the installation on visual studio 20...

for those getting some errors when changin the name from Tutorials to your project name, and adding specifc folders to the project, and getting "fatal error C1010:", just: go to Project->Propertie...
McTomas Support 12 9,365 12-04-2010, 01:50 AM
  Thread: Freelance C++ Programmer
Post: RE: Freelance C++ Programmer

Hi, I can help you with you want. But until 16 of December I won't be able to dedicate my full time to code your game because I have college projects to deliver till that date. If you're in a rush p...
McTomas Job Offers (Paid Only) 2 8,353 11-26-2010, 10:19 PM
  Thread: EE joins Facebook
Post: RE: EE joins Facebook

Already a Fan :D
McTomas News 11 11,235 11-09-2010, 09:32 AM
  Thread: Saving XML files
Post: RE: Saving XML files

I've search it and can't find it either :S....would be a terrific addition
McTomas Support 6 5,661 10-28-2010, 02:44 PM
  Thread: MMO Progress
Post: RE: MMO Progress

OK...in countdown :D
McTomas News 93 77,124 10-16-2010, 08:23 PM
  Thread: MMO Progress
Post: RE: MMO Progress

I'm in :D
McTomas News 93 77,124 10-15-2010, 03:56 PM
  Thread: Mac, iPhone, iPad Progress
Post: RE: Mac, iPhone, iPad Progress

Nice one :D:D:D. This engine is getting better every day :D:D
McTomas News 49 41,727 09-09-2010, 05:40 PM
  Thread: Visual Studio 2008 or 2010
Post: RE: Visual Studio 2008 or 2010

The intellisense improvements are really great. The GUI is good but the intellisense is my big plus PRO
McTomas Offtopic 23 17,447 09-03-2010, 07:56 PM
  Thread: List
Post: RE: List

No need for setData. You can just put cur=-1 instead, that way you won't have to load the data, every frame. If you want to clean all the selection in the update(), just put cur = cur_prev = lit = -1;
McTomas Gui 4 4,573 08-28-2010, 12:16 AM
  Thread: List
Post: RE: List

Hi I didn't understand what you want, but: To get the current element use: list.cur To get the current element object use: list() or list.orderToData(list.cur); Hope I could help.
McTomas Gui 4 4,573 08-27-2010, 08:55 PM
  Thread: Gui editor
Post: RE: Gui editor

Have the possibility to change the TextDS from the TextLine text would be good too :D
McTomas Feature Requests 10 8,327 08-27-2010, 05:56 PM