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Revision control for source code?
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smashthewindow Offline
Member

Post: #1
Revision control for source code?
Is there anyway I can get subversion or even any kind of revision control for the Esenthel scripts?
Working on large projects without any kind of revision control would be a pain.
04-15-2013 01:08 PM
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smashthewindow Offline
Member

Post: #2
RE: Revision control for source code?
Is there any update on this?
It's quite hard to believe that everyone is working without any kind of source control.
04-16-2013 04:05 PM
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Ozmodian Offline
Member

Post: #3
RE: Revision control for source code?
Hi Smash,

I have seen lots of posts on this in the past. From what I read, there is no reason that you cannot use SVN on your project folder for your version control.
04-16-2013 04:08 PM
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cmontiel Offline
Member

Post: #4
RE: Revision control for source code?
I recommend bitbucket (Mercurial).

http://www.bitbucket.org

IRC: irc.freenode.net
Channel: #Esenthel
04-16-2013 04:11 PM
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smashthewindow Offline
Member

Post: #5
RE: Revision control for source code?
(04-16-2013 04:08 PM)Ozmodian Wrote:  Hi Smash,

I have seen lots of posts on this in the past. From what I read, there is no reason that you cannot use SVN on your project folder for your version control.

I was hoping for a way to back-up code only as I'm a little worried about how big a project might grow with all the art assets, but it's not a big deal.
Thanks to all those who replied.
(This post was last modified: 04-16-2013 07:18 PM by smashthewindow.)
04-16-2013 07:17 PM
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Rubeus Offline
Member

Post: #6
RE: Revision control for source code?
Any SVN program worth the time taken to download will have options as far as which folders to include or exclude, usually even types of files.
04-17-2013 01:03 AM
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smashthewindow Offline
Member

Post: #7
RE: Revision control for source code?
(04-17-2013 01:03 AM)Rubeus Wrote:  Any SVN program worth the time taken to download will have options as far as which folders to include or exclude, usually even types of files.

Doesn't Esenthel encrypt the art & code assets? All I see in the project folders are files with no extension and cryptic names.
04-17-2013 03:57 AM
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Fex Offline
Gold Supporter

Post: #8
RE: Revision control for source code?
(04-16-2013 04:11 PM)cmontiel Wrote:  I recommend bitbucket (Mercurial).

http://www.bitbucket.org

This is also what I use.

I also use 1.0, for a couple of reasons, but a big one is I like to have meaningful file names in my repository and I prefer the code editor to VS. If big E could come up with a way to avoid using hashes as filenames it would be great, but it seems to be a big part of how 2.0 works.
04-17-2013 04:13 AM
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Scarlet Thread Offline
Member

Post: #9
RE: Revision control for source code?
The engine doesn't have version control itself. I think I have seen Esenthel comment on this before.. might be a good feature request.

For backups I actually just copy paste the whole Esenthel 2.0 folder... A bit lazy but it's all I need.

BTW is this the same "SmashTheWindow" that made crazy marble and that moon game?

@Fex: You use the code editor in 2.0 as well
(This post was last modified: 04-17-2013 08:34 AM by Scarlet Thread.)
04-17-2013 08:31 AM
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smashthewindow Offline
Member

Post: #10
RE: Revision control for source code?
(04-17-2013 08:31 AM)Scarlet Thread Wrote:  BTW is this the same "SmashTheWindow" that made crazy marble and that moon game?

Haha yes it is, another Leadwerks refugee over here.
04-17-2013 10:56 AM
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Esenthel Offline
Administrator

Post: #11
RE: Revision control for source code?
Hello!

Quote:•builtin ability to restore previous versions of files in 2.0
This is on the roadmap.
04-17-2013 01:33 PM
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